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1. Making nullsec vibrant again - in EVE General Discussion [original thread]
Richard Desturned wrote: you seem to think that nerfing jump bridges would kill off large nullsec blocs, allow small alliances to settle in nullsec and magically fix the game fun fact: even if force projection was nerfed, the last thing we'd a...
- by Jacque Cruix - at 2012.06.20 17:51:00
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2. Making nullsec vibrant again - in EVE General Discussion [original thread]
Richard Desturned wrote: Jacque Cruix wrote: We only used about 6-8 bridges and maybe 3-5 gate jumps here cool so your anecdote has been irrelevant since Incarna when they limited jump bridges to 1 per system Irrelevant no. Even with...
- by Jacque Cruix - at 2012.06.20 17:43:00
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3. Making nullsec vibrant again - in EVE General Discussion [original thread]
Lord Zim wrote: Shh, he thinks we use jumpbridges to freighter ships all the way down from deklein to delve, and that we always take the jumpbridge while travelling from vfk to whatever system in delve when we go for our annual freeport session...
- by Jacque Cruix - at 2012.06.20 17:29:00
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4. Making nullsec vibrant again - in EVE General Discussion [original thread]
Richard Desturned wrote: no, just facts and actual experience in 0.0 You assume too much.
- by Jacque Cruix - at 2012.06.20 17:11:00
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5. Making nullsec vibrant again - in EVE General Discussion [original thread]
Karl Hobb wrote: You know the conversation is getting serious when two hooded guys go at it. My money is on the Goon. Safe bet. He has moar bro pubs to back him up.
- by Jacque Cruix - at 2012.06.20 17:08:00
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6. Making nullsec vibrant again - in EVE General Discussion [original thread]
Richard Desturned wrote: Jacque Cruix wrote: Richard Desturned wrote: greyscale saying that jump bridges are a significant factor in force projection made me lol irl (In Real Life) It certainly helped me get into the fight a region aw...
- by Jacque Cruix - at 2012.06.20 16:58:00
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7. Making nullsec vibrant again - in EVE General Discussion [original thread]
Richard Desturned wrote: greyscale saying that jump bridges are a significant factor in force projection made me lol irl (In Real Life) It certainly helped me get into the fight a region away with very low risk after showing up late in the ...
- by Jacque Cruix - at 2012.06.20 16:54:00
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8. Dear CCP: How do I talk to Jon Lander? - in EVE General Discussion [original thread]
Istvaan Shogaatsu wrote: Cool, in touch with Mr. Lander now, thanks everyone. I would like to either complain about obvious "special treatment", or refer you to a ban according to new forum rules on purposly posting incorrect information.
- by Jacque Cruix - at 2012.06.20 16:33:00
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9. Are you nerf proof? - in EVE General Discussion [original thread]
Get proficient in a current good race then cross train to one of the worst, since they are often the next to be on top. Might take a year or two to happen though. And yeah, my main has all four races crosstrained Tech II BS and below, weapons and...
- by Jacque Cruix - at 2011.08.06 05:58:00
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10. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Edited by: Jacque Cruix on 24/07/2011 09:02:33 Jacque Cruix,-1,-7,8,14,29,31,32,34,64,68,-73,75,84,-108,145,-160
- by Jacque Cruix - at 2011.07.24 09:02:00
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11. 48˜2(9+3) - in Out of Pod Experience [original thread]
Originally by: Jno Aubrey The distributive law states that a(b+c) == (ab + ac) Therefore: 2(9+3) == (2x9 + 2x3) (Distributive Law) The equation can therefore be simplified as: 48 ˜ (2 x 9 + 2 x 3) = 48 ˜ (18 + 6) = 48˜24 = 2 ...
- by Jacque Cruix - at 2011.07.20 02:43:00
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12. 48˜2(9+3) - in Out of Pod Experience [original thread]
Originally by: malcovas Henderson The thing to remember here is the "/". This is means "over" implying it is in fact a fraction read thus 48 over 2(9+3) or 48 ---- 2(9+3) Not once do you see the division sign in the the equation. ...
- by Jacque Cruix - at 2011.07.19 08:30:00
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13. CCP: "Some re-balancing to Super Capitals, mainly Supper Carriers" - in EVE General Discussion [original thread]
The audio said that there have been many small changes instead of only a few big changes. Numbers mostly. but no specifics given.
- by Jacque Cruix - at 2011.07.19 04:30:00
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14. Question about projectile cannon falloff - in EVE General Discussion [original thread]
Optimal + 1 falloff = 50% chance to hit.
- by Jacque Cruix - at 2011.07.15 08:48:00
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15. Eve Online in self destruct mode? [Serious thread] - in EVE General Discussion [original thread]
It's good to cut the deadweight from time to time. Hopefully once all these cry babies' subs run out we can get back to enjoying the evolution that has always been Eve Online. I know, I know; It's different this time, just like the last(+n) time.
- by Jacque Cruix - at 2011.07.15 08:06:00
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16. New Dev Blog: CSM May summit - meeting minutes are out - in EVE Information Portal [original thread]
Edited by: Jacque Cruix on 14/07/2011 06:49:58 Originally by: The Mittani Screw your class 1-4 ABC. Way to marginalize an elected player body in a single sentence. Perfect reason why CCP should take a step back on what it implem...
- by Jacque Cruix - at 2011.07.14 06:49:00
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17. Adaptive supercap mineral requirements - in Player Features and Ideas Discussion [original thread]
Organzations would simply have these ships in different Alliances to avoid this.
- by Jacque Cruix - at 2011.07.14 03:11:00
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18. Hybrid Balance Petition - in EVE General Discussion [original thread]
Originally by: Skippermonkey If it were possible to do a major revamp, i'd change all Caldari ships to missiles and let Gallente be the sole Hybrid users. They have a common past, so it makes sense they have common weapon systems.
- by Jacque Cruix - at 2011.07.11 09:51:00
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19. Hang up the nerf bat already! - in EVE General Discussion [original thread]
This topic is always fun to read everytime it has come up over the years. It will always be easier to nerf one or a few than buff many to compensate.
- by Jacque Cruix - at 2011.07.10 23:20:00
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20. Question on jump clones/medical clones - in EVE General Discussion [original thread]
Your med clone applies to all your jump clones. Any updating applies to all at once.
- by Jacque Cruix - at 2011.07.05 06:01:00
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